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Once I decided to figure out how to work with Zenject and Ninject in Unity. Made several test projects — it seems to work. I started digging further, understood the principle and decided that I wanted my own, but simpler :) So MoDI appeared.

MoDI is a lightweight IoC container…

I already wrote about how I freed up a lot of space on my Mac by clearing the Xcode cache. There is even a special program DevCleaner for Xcode, which I use now.

But, as time went on, and the disk space slightly decreased and decreased. Even though I was…

How to make links in TMP text clickable? Simple! Everything what you need is open TextMeshPro docs and add some code.

Let’s we have TMP text component with text that contains links, e.g. https://mopsicus.ru, www.unity3d.com. And we need make it looks like this and it will be clickable:

For that…

There is an own gradient text option in TextMeshPro package. But it doesn’t work properly for my task. TMP gradient applies for each character in text, and it looks like this:

For along time already, TextMeshPro is a part of Unity and you can download it and use for free. No need to explain difference between old text component and TMP — it is as compare MS Word and simple text editor.

Default font in TMP supports all common characters, but…

Now I will tell you, how is development pipeline looks like in a small gamedev company and how we improve and automate it. Yeah, now is 2020, so stop to use mouse…

About the mouse, this is not such a joke. Until recently, the process of testing and developing games…

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